The game leaves you to explore blindly, killing enemies and hoping to stumble across secrets. Modern gamers, downloading it from the Virtual Console or playing it on the Switch's Nintendo Online service, don't get that benefit. Buyers of the NES cartridge in 1987 (and, presumably, 1986 buyers of the Famicom Disc System release) received the benefit of a manual that described the backstory in detail and identified the various items and enemies. If you send him into the cave, an old man will hand him a wooden sword if you send link in any other direction, then he will be instantly attacked with nothing at all to defend himself. There are three paths he can take, and one cave he can enter. Link faces a dragon with his sword and his trusty boomerang.Īfter a very brief text introduction, The Legend of Zelda opens with Link on the Overworld. In short: Dark Souls (which actually isn't as hard as its reputation) has nothing on the original Legend of Zelda. Worst are the rooms with Stone Statues: Not only are they firing on you the entire time you're in the room, dodging other enemies there is no way to disable them. Even more aggravating are Wizzrobes, who shoot beams that devastate your health in seconds. and who have a way of sharply turning to face you just as you're about to attack. You run into Darknuts, enemies who must be hit from either the back or side to sustain damage. It's also extremely difficult, particularly the last three dungeons. The entire game follows this basic pattern. Each dungeon ends with a final boss after defeating that monster, recovering a Triforce fragment restores your health and returns you to the dungeon entrance. Uncovering secrets (usually hidden staircases) leads you to new items and weapons that will make you stronger. In dungeons, you'll battle your way room by room through waves of enemies. In the Overworld, after you've grinded for enough rupees, you can drop by shops to purchase shields, bombs, and health potions. Evade their attacks, kill them, and collect whatever rupees (cash), health, or bombs drop from them. With the exception of the starting screen and shops, each new screen offers bunches of enemies. The game is divided into two main settings: The Overworld and the dungeons. The game itself gives only the minimum of context before dumping you out onto the world with your three hearts and your wooden sword. All of that's pretty much from the original game manual (thankfully downloadable online). At the end of it, Zelda awaits rescue - while Ganon awaits his next victim! Now it's up to young Link to find the fragments and assemble the Triforce. Ganon kidnaps Princess Zelda, but not before she divides the Triforce of Wisdom into eight pieces, hidden in underground dungeons. The peaceful kingdom of Hyrule is invaded by Ganon, the prince of darkness.
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